when you think about it, the idea that software should scale is actually really weird. "sure this garden is nice, but how nice can it be if it doesn't grow to cover the entire surface of the earth?"
(just thinking about https://runyourown.social — the "More on scale" passage in particular, and how it's weird that Darius has to present "the notion that software does not have to scale" as some kind of tendentious heresy instead of, like, a default so obvious that it goes unstated)
@aparrish this weirdness kinda feeds my "most software isn't engineered" take -- it seems to me that very little of the software industry designs with limits in mind
@aparrish The related idea that a modern corporation must always seek growth at all costs.
So do cancer cells.
@aparrish Part of the design of Cwtch is that it davka DOESN'T scale well -- it becomes less efficient the more groups use a specific Cwtch server, and also it's very easy for groups to move servers, leading to loads naturally spreading.
(Servers are also -- assuming cryptography isn't broken -- untrusted with any data other than "some information is being exchanged, probably".)
@nightpool https://openprivacy.ca as an organization --
Sarah Jamie Lewis, Erinn Atwater, Dan Ballard mostly as the individual people coding.
Code is on their Gogs instance: https://git.openprivacy.ca/cwtch.im/ui
(and other repos. Somewhere there thee's in implementation of OV-Net anonymous voting that they've used.)
@aparrish This is a great insight!
As a SW dev myself, I feel it's part of being competent for SW devs to understand how well their code scales. But the only actual requirement is that it scales "appropriately."
In some cases "appropriately" might not be very much at all.
Or even, if you're worried about centralization or and things, "appropriately" might actually mean "not too much."
@aparrish I have been toying a lot with the metaphor that the internet is the most ambitious terraforming project undertaken by civilization so this comparison resonates
@aparrish this is one of the key reasons software has become so bad.
(the same diseased thinking infects other products, but it happens slower).
@aparrish All I can see in this thread is the different type of Factorio players. Just one more ore patch...
@aparrish Nevertheless, it's always bothered me. Similar to how things are deemed failures when the only have a few million users.
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