anyway, here's a tutorial I've been working on recently about Inform 7 (a commonly used language for making interactive fiction): http://catn.decontextualize.com/inform7/
it takes a somewhat unusual(?) route through the material, showing you how to implement your own actions, properties and relations before showing you how to use the built-in stuff (like "take lamp" and "go north"). I think this approach makes it easier to understand how Inform's syntax and the standard rules/world model actually work
@aparrish this looks great. filed for review if i ever again work up the ambition to try writing some IF...
@aparrish THANK you♥♥♥♥♥ I truly love I7 and it is the main & most radical inspiration for all my work in tabletop. It changed my view of how a game could work and what a game could be. Obv the name “blorb” also came from that community.
@aparrish was very surprised to find that I could put things into the snowglobe without opening it first.
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