hey can anyone out there help me find critical/theoretical writing on hardware modding? (especially on video game hardware, but any kind of consumer modification of industrially-manufactured products would work)
I know that (e.g.) Stephanie Boluk and Patrick Lemieux have studied video game modding from a software perspective, but I don't know anyone studying hardware mods in particular.
(doesn't need to be "academic," just looking for stuff beyond tutorials and enthusiast press)
@aparrish it's a clash of various personalities in which a lot of enthusiastic people are thoroughly chewed up by both gamers and lawyers, mostly in service of their own egos though so it's kind of karmic
@aparrish video game reverse engineering can be a rewarding medium for folks who are tragically interested in knowing details of things. it ends badly in my experience, people get taken advantage of
@scanlime is there a particular incident that you can point to? I have to admit that I didn't know about this aspect of the practice
@scanlime thank you for sharing your experience with me! my goal is to propose a class about modding that mixes practical skills with theory, especially around copyright, right to repair, accessibility, environmental concerns, etc. if the class happens I definitely need to be able to make sure students don't get harmed or otherwise in trouble :/
@aparrish I love the theoretical idea of promoting agency over the hardware in your own life.. it's something I used to be enthusiastic about sharing. In practice these days it's hard to find a way for any of it to matter. Big corps can deploy complexity so much faster than any of us can manage it
@aparrish at this point I'm just not sure anything good comes from starting with the tech instead of starting with the human needs and relationships. reverse engineering is often seen as like a power move, something you can do to get control back. it's not a cheat code though, it's just obeying the same rules power always follows.
@scanlime i'm not sure i entirely agree with this take, though i know where it's coming from. for me, the spirit of RE, "hardware hacking" and generally modifying stuff to do what it wasn't intended to do is a useful thing to keep around given the potential of impeding climate and economic collapse. technology really does lot of important things for people and when we're finally completely fucked in our ability to make it new, being unafraid to look inside the black box will really come in handy
@scanlime of course it's mostly just a "hobby" now, even for those who make it political with e.g. right to repair. but i do think it serves a purpose, and while it's not human-first now i think will be able to be put to human-first needs in the future.
@alexisvl the thing that kinda really bums me out about all this is that the process of opening some corporate black-box tech is just an arbitrary hoop you can choose to jump through, and if you do it's mostly the original device manufacturer who benefits from the "community engagement" or whatever.
over 60k PMS hours 25 years reverse engineer/black box tester.
Has allowed us to uncover #IP_THEFT that the World has never seen.
All the hidden crimes we are not suppose to see.
Are Now 100% transparent and will cause the entire HOUSE OF CARDS to fall on it'S head!!
What is #Success? When Preparation + Opportunity + timing -- MEET:)
@th @scanlime @aparrish This is a risk even well outside USA - I remember some Boomers on a vintage electronics forum asking why their grandchildren didn't take apart/modify hardware and learn from this like they did, and pointed out "they are good kids, they don't want to risk being nicked for "IP theft / piracy" and shaming their families by having the Police turning up at their home...
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