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(I'm planning to release the stl files and schematic/pcb layout with CC licenses, if you want to make your own!)

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why did I do this? it started out as a kind of joke—there are a lot of mods out there for the GBA SP that take out the hinge (e.g. retrogamerepairshop.com/produc) so I thought... why not take a gameboy without a hinge and add one? it was also a good excuse to teach myself some stuff I've been wanting to learn better for ages—CAD, PCB design, 3D printing, etc. I also learned a LOT about gameboys. here are some more process photos, including my gallon-size bag of failed prints and prototypes

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here's the completed build! I present... the Game Boy Pocket SP. it's a Game Boy Pocket motherboard in a custom shell I designed to resemble the GBA SP. to fit the motherboard into the shell, I cut it in half, and then designed a custom flex PCB to connect the two halves through the hinge. i'm using an aftermarket LCD from Cloud Game Store and Gil Tesa's USB-C charging mod for the internal battery. that neat Link's Awakening label is from nextstopplease.square.site/

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allison boosted

Really happy to say that WORLD ENDING GAME is out now (in a digital format- print books to come).

World Ending Game is a tabletop game made to be the last session of a campaign in any system. It emulates the end of a film, wrapping your story in a sequence that stays with you, even as you leave it.

You can find it at; https://everestpipkin.itch.io/world-ending-game

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20USD gets you Situation Normal and twelve other DRM-free novels of science fictional rulebreakers, in the SFWA's Renegades of Tomorrow bundle: https://storybundle.com/scifi

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rando blog posts be like:

Here’s the 15 step system I use to deploy my static blog using nix, ticks, flyboogle, AI-assisted tooling, and cereal crunch.

Meanwhile,

scp -r content/*.html me@host.rad:/var/www/

Go brrrrrrrrrr.

thinking about how the word "volume" both contradicts the assumed low-dimensionality of text (text isn't just lines, and it's not just page surfaces—it takes up space!) but also affirms the abstractness of text (it's a "volume" but not a volume of any mass or material in particular)

gameboy modding 

this still needs a ton of tweaking and i accidentally printed the wrong version of one of the pieces BUT this is a more or less complete prototype of the shell, the first prototype i've made so far where i can actually put all the pieces together. compared to the gba sp, it's definitely on the thick side, and it's definitely less "pocketable" than an actual pocket 🤷🏻‍♀️ but it still feels nice to hold and handle imo (this is not the final idea for the surface finish btw!)

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allison boosted
allison boosted

gameboy modding 

here's a picture of the motherboard halves. i'm making a pair of flex pcbs that you'll just be able to solder in place over the relevant vias, and then connect the two with a thin flex cable (which will be much smaller and easier to solder than this nest of wires). the shell in the previous video is my custom design! i still have to model and print the rest of the shell, and i'm still figuring out the whole hinge situation. but i am excited about how it's coming together!

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gameboy modding 

for the past few months i've been working on an idea, which is to make a gameboy pocket with a hinge (so it folds in the middle like a GBA SP or a DS). the plan: cut a pocket motherboard in half, rewire the parts together with a cable that can fit through a hinge, and make a custom 3d printed shell for the whole thing. today i made a proof-of-concept prototype combining in-progress versions of these components and... it works!

allison boosted
allison boosted
allison boosted

Been struggling to figure out ways I can balance my fondness for wizards with autobiographical comic writing, while also simultaneously retaining anonymity while making art on a public profile. Think I've found a glamorous and elegant solution.

just did my first reading from my asemic poetry book. only flubbed up once 💪🏻

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hey can anyone out there help me find critical/theoretical writing on hardware modding? (especially on video game hardware, but any kind of consumer modification of industrially-manufactured products would work)

I know that (e.g.) Stephanie Boluk and Patrick Lemieux have studied video game modding from a software perspective, but I don't know anyone studying hardware mods in particular.

(doesn't need to be "academic," just looking for stuff beyond tutorials and enthusiast press)

(boosts ok!)

gameboy custom build 

the dmg has this reputation for being indestructible, but in my (small) experience, repairing and modding them is like a high wire act. there are no fuses, the dc voltage circuit is unregulated, the ribbon cable connecting the screen pcb to the motherboard is just held in with friction. (that cable has the line for the B and Left buttons right next to the LCD negative bias, so if you don't insert it juuuust right, you'll short the contacts and fry your CPU like I did)

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