@hirnbrot vimto is good and so are big macs (it is science)
@cadit thank you for your support in propagating 100% fact
@darius if i ever knife a robot to death irl you will be the first to know
New episode of Too Much Not Enough! @deerful and I talk about the videogame Rimworld, which we have occasionally played together via video chat. As an added bonus, you get to listen to Emma* knife a killer robot to death
Also: we're going on hiatus because I'm ridiculously busy these days.
Hello, I have not been here much but re-emerging tentatively. I am playing an algorave tonight, at St James Hatcham in New Cross if you’re in London, 9pm GMT/1pm PST at https://youtube.com/eulerroom/live/ (where people are streaming live-coded stuff for 84 hours straight) if you’re not. If that’s a thing you are interested in and would like to see/hear.
@renatolond @darius @ranjit Knzkapp (https://github.com/KnzkDev/KnzkApp/blob/master/README.md) supports glitch social’s version of local-only, but I don’t know what the difference in implementation is. I was wondering about contacting them to ask about adding it but was worried I’d be bothering them if I was the only one using it!
i make music, but sometimes i make other stuff too. she/her.
Friend Camp features several modifications that were requested by our users.
If you want decent privacy (the info doesn't leave this server), the only way to do that is to set your account to private, only accept friend requests from other friend.camp users, and only ever @ mention other friend.camp users. Once you start talking to people on other servers, all bets are off. Any private message you send to someone on another server could be looked at by the admin of a different server. This is kind of like email: if you are on a private email server, and you send an unencrypted email to a gmail account, congrats, Google now has the content of that email. But also, you do this every day, so, hey. The internet!